ASSIMILATE Announces New SCRATCH VR Suite, the Only End-to-End VR Toolset and Workflow In its continued support of all things VR, ASSIMILATE(r) announced today its new SCRATCH VR Suite, the only professional VR end-to-end workflow with an all-inclusive, real-time toolset for working naturally within a 360 environment -- dailies, conform, color grading, composting, finishing, and mastering in any format, any resolution. It's a complete and powerful virtual reality (VR) toolset that enables the highest level of quality and productivity, and it's affordable for everyone. The first public SCRATCH VR Suite demo will be at NAB 2016, the ASSIMILATE booth N8525 in the VR Pavilion, north hall. ...Read More »
HSL Streams Online Gaming from PAX with ATEM Switchers Electronic entertainment has grown to become one of the largest and fastest growing industries worldwide. The Entertainment Software Association estimates that over 59% of American households play video games actively. With such a large market, game developers are constantly looking for new ways and events to promote and announce their latest titles to the public. The Penny Arcade Expo (PAX) is one such event. Each year, PAX, organized by Reed Exhibitions, draws over 200,000 people to 5 cities around the globe. Excited gamers crowd the show floor looking for their favorite publishers, eager to try the latest, often unreleased, titles. ...Read More »
State of Play Games at SIGGRAPH 2015 By Ko Maruyama During the SIGGRAPH convention, State of Play games introduced attendees to creating games with physical environments. By using paper, glue, markers, and other art supplies, anyone could become part of the game making process. Once the stage was set each day, an interactive experience was built in a few minutes. ...Read More »
State of Play Games at SIGGRAPH 2015 By Ko Maruyama During the SIGGRAPH convention, State of Play games introduced attendees to creating games with physical environments. By using paper, glue, markers, and other art supplies, anyone could become part of the game making process. Once the stage was set each day, an interactive experience was built in a few minutes. ...Read More »
Conductak Sticky Circuitry By Ko Maruyama Conductak chief conductor, Allen Pan, has created a simple solution to introduce circuitry and making to a community of learners who might not be able to use a soldering iron or complex breadboards. The conductak sticky material can be used on multiple materials too. At this year's SIGGRAPH Making area, Allen showed attendees how fun and easy simple circuitry can be. ...Read More »
Making Space at SIGGRAPH 2015 By Ko Maruyama At this year's SIGGRAPH convention in Los Angeles, California, artists from various disciplines meet to talk about graphics, properties of graphics, and technology surrounding the creation of graphics. Jean Kaneko has created a space near the SIGGRAPH art gallery to allow attendees to create physical art that inspires invention. ...Read More »
Whats The Best Android Phone For Business? By Keith Loria for America's Backbone Weekly Samsung, LG, Motorola and HTC all make great phones for businesswhich one is best for yours? ...Read More »
Content Insider #399 - Everyone Sells By Miles Weston Raise your hand if you've been out in the field with your sales team making sales calls. Wait why should you? Your job is engineering, accounting, product design, service/support, marketing/communications you don't have to do sales too. Sorry but you do. We're all selling something to your boss, to a customer, to someone you work with, to an editor/analyst, to some government official, to your significant other, to your kids (that's a tough one). You're constantly selling because if you aren't you're the sellee. Sure sometimes you have to be the purchasor but even then do it so you sell yourself on buying it or the seller that you're leading the process. ...Read More »
Intelligent Vending Machines Actively Sell & Engage For You By Keith Loria for America's Backbone Weekly They feature touch-screen controls, video, audio, scent, gesture-based interaction, and cashless payment. ...Read More »
Grading Martian Landscapes with DaVinci Resolve Creating a cinematic opening scene for a video game is incredibly hard to do well. You have a couple of minutes to tell a dramatic story that will capture and bring the gamer into a new world, as well as set up the background story and emotions for the countless hours of gameplay about to happen. And for game makers, the opening cinematic has to separate you from the hundreds of other games out there. ...Read More »
Content Insider #381 - Worlds Apart By Miles Weston Whether you walk through Skywalker Ranch, Pixar's facilities or backlots, studios, lofts, backrooms, bedrooms around the globe you'll find filmmakers wanting more - more budget, more freedom, more time, more experience/expertise, more of whatever the other guy/gal has and always more storage. It's the same the world over creative people simply want more and increasingly they're worrying about keeping their content for others to enjoy again and again. It's a challenge with content that starts and stays digital and increasingly it's becoming a concern...a big concern. ...Read More »
Motion Capture x 3 By Ko Maruyama The aptly named iPi Soft upgrade now stands at version 3. It's not just the iteration that follows 2, but it captures up to 3 people at once. Using multiple cameras (up to 16 USB cameras or multiple Kinect 2 sensors), the software allows you to capture and edit motion data on your PC. Later, you can export the data to your favorite 3D software to use as animation data. ...Read More »
Next Limit By Ko Maruyama Earlier this fall, Next Limit introduced an update to RealFlow 2014, and introduced some new pricing for node locked or floating licenses. The RenderKit is free and will help you with your RealFlow work pipeline. The main thing to consider is that this isn't a connectivity plugin, RealFlow RenderKit works within your 3D app as a tool with four separate sub-categories (see below). It isn't standalone, nor is it RealFlow. ...Read More »
Does My Business Need an App? By Dana Lindahl for America's Backbone Weekly Apps aren't useful for everyone, but if your business is going to have one, you need to do it right. ...Read More »
'Destiny' Rakes In $325 Million, But Reviews Paint Game As Mediocre By Clip Syndicate Destiny, the epic space opera that is part first-person shooter, part massive online game, sold through $325 million worth of games in the five days since it was released, publisher Activision said Wednesday. That number, which represents the number of copies already in consumers hands, is the biggest ever for the launch of a new gaming intellectual property. But it's also surprisingly high considering the game is receiving mediocre reviews from critics across the board. ...Read More »
Vectoraster by LostMinds By Ko Maruyama Vectorizer for the Mac (and iOS) allows you to create fantastic shape based translations of raster artwork or photography with just a few clicks. The great part about this new software is that it is really easy to use. Like any good design software, it?s full of options that will allow you to create unique pieces, even when you?re starting from presets. ...Read More »
Quick Sketching with Ron Husband By Ko Maruyama The first thing you should know about this book is that Ron Husband is not only a great teacher but an amazing animator who has worked on several movies, including Beauty and the Beast, The Fox and the Hound, The Black Cauldron, The great Mouse Detective, The little Mermaid, Aladdin, The Lion King and others you might share on your favorites list too. ...Read More »
No Instant Success By Larry O Connor We love the observations of people "he's an overnight success" and "boy it must be great to be the big boss and give everyone orders." There's no such thing as an overnight success and it's tough being the boss and making people really believe the ultimate success or destruction of the company is based on how well they manage what they do and how they manage their failures because...they'll come. The CEO of OWC has some great advice for dealing with the challenges, the opportunities. ...Read More »
ArtRage 4.5 Released for Mac By Ko Maruyama ArtRage from Ambient Design gets a significant speed and feature boost in the latest version upgrade. The Mac software is free for all registered users of ArtRage 4. In addition to a hefty speed increase in its 64-bit engine build, the new version also has support for stylus tilt and more. ...Read More »
One Marine's Journey By Miles Weston Over the years tens of thousands of young men and women have returned from war zones with significant physical and mental disabilities. Most adapt to their new life and some don't. Cirina Catania, founder of The Catania Group, has volunteered her time and talent to visually tell their path back and new goals. Her first documentary - still in post production - highlights the path Cpl Kionte Storey, USMC Ret, and best friend, Koja, a Siberian Husky service dog, are taking they hope will lead them to the 2016 International Paralymics. When completed in a few months the documentary will be available online and she hopes to be broadcast with all of the proceeds going to help other returned and returning military personnel. ...Read More »
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