The Sporting Life By John Moore for Digital Innovation Gazette Athletes are using apps to optimize their performance. Here`s what to consider if you`re developing a mobile sports app. ...Read More »
Building Real-time Strategy Games for Mobile Devices By John Moore for Digital Innovation Gazette Game controls loom large on small platforms as RTS games move to mobile platforms. ...Read More »
App Distribution: Crowding Begets Curating By Tim Kridel for Digital Innovation Gazette As the selection of iOS and Android apps grows, it becomes tougher for consumers and business users to find apps that might interest them. That challenge is driving curation: mini stores catering to select interests. ...Read More »
Is Windows Phone Worth It? By Tim Kridel for Digital Innovation Gazette FourBros Studio is bullish about Windows Phone 7 following the success of its Taptitude game, which has been driving $1,400 per day in ad revenue. Should WP skeptics reconsider the platform? ...Read More »
Building Games With Corona SDK By John Moore for Digital Innovation Gazette The Corona SDK mobile game development platform lets developers build games up to ten times faster. Here is one mobile game creators take on the new technology. ...Read More »
Are You a Side-scroller? By John Moore The side-scroller category comes with many cliches. Here`s how to get past the stereotypes and succeed with side-scrollers. ...Read More »
Figuring out the Puzzles By John Moore Crytek moves into the mobile gaming space with Fibble. ...Read More »
Developing With Construct 2 By John Moore How do you create games to run on mobile devices? Here, Scirra`s director offers a few ideas for using Construct 2. ...Read More »
Epic Games Cliff Bleszinski Gets Unreal By John Gaudiosi Epics lead designer discusses the technology behind Unreal Engine 3, previews Unreal Engine 4 and looks at the future of gaming. ...Read More »
Leveling Up: NYU Game Center Offers Masters Program By Stu Horvath Stu Horvath talks to the NYU Game Center`s director -- and Zynga co-founder -- Frank Lantz about the details of their newly announced master`s degree program. ...Read More »
GDC 2012: Plenty Developed Among a Record Number of Attendees By Gus Mastrapa War stories, awards and, yes, a few wild parties marked the 26th Game Developers Conference. Gus Mastrapa reviews his favorite highlights. ...Read More »
Electronic Arts Incorporates Social Action Into New SimCity Game By John Gaudiosi The latest PC-exclusive game in the SimCity franchise aims to engage gamers ... and change the world. ...Read More »
Tackling the Big Issues: PC Gaming Alliance By From the Editors of Digital Innovation Gazette Matt Ployhar discusses what drew him to gaming, how he sees the industry evolving and how his organization, the PC Gaming Alliance, can help. ...Read More »
Next-level Video Game Promotion By From the Editors of Digital Innovation Gazette You`ve finally finished your latest video game. Now what? Here`s how to get it out there. ...Read More »
Epic Games Founder Tim Sweeney Talks Tech By John Gaudiosi John Gaudiosi talks to Tim Sweeney, the man behind Unreal Engine 3 and a recent inductee to the Academy of Interactive Arts & Sciences Hall of Fame. ...Read More »
Leveling Up: NYU Game Center Offers Masters Program By Stu Horvath Stu Horvath talks to the NYU Game Center`s director -- and Zynga co-founder -- Frank Lantz about the details of their newly announced master`s degree program. ...Read More »
Head in the Cloud: The New Content Platform By Matt Ployhar Matt Ployhar sees the cloud as a world in which one gaming purchase allows for content use across all devices. ...Read More »
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