FAQ: Adobe Flash Platform Services for Distribution By Kevin Schmitt
It's been a while, but Adobe's announcement of Flash Platform Services for Distribution (which we'll shorten to AFPSD for the duration) begs for the not-quite-famous "fake FAQ" treatment, where your humble host asks made-up questions of, well, himself in an attempt to make further sense of the official AFPSD press release. With that as the setup, let's get to those "frequently asked questions."
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Autodesk Debuts Autodesk Maya 2010 at SIGGRAPH 2009
At SIGGRAPH 2009, Autodesk, Inc. announced it has unified its Autodesk Maya Complete 2009 software with its Autodesk Maya Unlimited 2009 feature set, to come up with Autodesk Maya 2010. The solution combines matchmoving, compositing and rendering in a single unified workflow.
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PNY's Carl Flygare talks graphics cards at SIGGRAPH09 By John Virata
Graphics cards play a central role in the creation of animation and special effects that artists see annually at the SIGGRAPH show (in New Orleans this year) and what consumers seem to desire more of in their daily exposure to digital entertainment, be it via the movies, video games, ride simulators, even TV. Over the last several years, artists have been pushing the envelope in what they can create with the tools that are available to them.
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E3 gets bonus life By John Haley
"E3 is BACK!" Those are the spoken words from several of the people who were also visiting/reporting on the show. For me it was my very first Electronic Entertainment Expo (E3), and boy was it a high powered show! Thousands of people from all over came to check out the hottest new games and gadgets, also to get the first hands on experience while the game is still in the beta stages.
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Content Insider #118 - Game Entrapment By Miles Weston
With GDC just around the corner the testoserone and sugar/caffine packed drinks will be pumping. But the dollars will be coming from the G-rated stuff that is designed to appeal to moms, parents, kids of all ages. There will be a huge new category. Smartphones now have their own versions of online or downloadable games. Game developers have tapped into a totally new category of gamers who want to waste time and run their phone batteries down. Gaming looks like one of the bright spots in this year's economy but its not without risks/challenges
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Introducing the Red Bull Big Tune Webisodic Series and BET TV Special
Innovative motion design and production company Monkeyhead is very proud to detail its opening titles and custom graphics package created for the Red Bull Big Tune documentary webisodic series, and for the forthcoming Big Tune Documentary Special set to air in April on BET.
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Macworld Digital Art Gallery starts now By Ko Maruyama
Digital artists of all backgrounds are invited to submit original works of art that have been created or enhanced using Mac hardware or software tools. Submitted works will be considered for the opportunity to be selected as one of 30 final images that will be displayed to thousands of Macworld attendees.
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E For All : Awesome Fatal1ty By Ko Maruyama
Since E3 went into hiding from public view, E For All started up in an attempt to not only show gamers and game fans what might be in store for them, but also host different competitions for pro and amateur gamers alike. There is no gamer more visible than Johnathan FATAL1TY Wendel.
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Flash Games with Design By Ko Maruyama
There are plenty of games that you can play through simple browsers. Some of them are created with beautiful illustrations and artistry that takes advantage of the small file sizes for these games. This month, I took a look at the sequel game: Daymare Town 2. The simple puzzles (although sometimes tricky) are packaged with the great looking rough drawings.
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Digital Concepts Group CEO DJ Hauck talks Face Pro By David Basulto
All the rage at this year's SIGGRAPH was facial imaging. Capture a person's face, put it on a double, movie is done. Just take a look at the motorcycle chase in the new Indiana Jones movie. You didn't think that was actually Harrison Ford did you?
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Adobe's Allen Partridge on Director's Past, Present, and Future By Kevin Schmitt
Naturally, questions are going to be raised when any software product takes a four-year hiatus, especially when the program in question happens to be a stalwart multimedia veteran like Director, the eleventh version of which was finally released several months back. Enter Adobe's Director Evangelist, Allen Partridge. Allen started out in design, but eventually dove headfirst into Director programming, giving him a unique perspective of the product from several different angles. Allen was kind enough to sit down recently for a candid discussion on where Director has been, is now, and where it may be going.
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SIGGRAPH 2008: DMN visits Frantic Films By David Basulto
What a Hollywood success story Frantic Films is. From a two person effects shop in Winnipeg to one of the top houses in Los Angeles. Frantic Films has won Emmy's and worked on films such as "Swordfish" where the facility's ball bearing explosion got them noticed in a big way.
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Ant Neely: Not Fit for Human Consumption By Ko Maruyama
Ant Neely, musician and Mac enthusiast has been scoring a show out of the Netherlands. The actors use motion capture to grab all of the action then transfer the data to 3D characters. While talking to Ant about the show, I also found out that he is also geotracking his latest CD: Not Fit for Human Consumption
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EffectiveUI's Anthony Franco talks Flash Player 10 By Kevin Schmitt
It seems that every time Adobe announces anything having to do with the Flash Platform, there is always an accompanying opportunity to talk to a representative from EffectiveUI, a Denver-based Rich Internet Application (RIA) provider which boasts a current staff of 79 and also has offices in Rochester, NY and Vancouver. As EffectiveUI is in the enviable position of getting to develop new and cool interfaces against very early versions of Adobe technology, a chance to speak with Anthony Franco, EffectiveUI's president, about Flash Player 10 and where the platform is going was too good to pass up.
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Robots on the march
(EDN) _ The line between toys, games, and "real-world" applications is blurring. Technologies that originally found use in serious real-world applications continue to find their way into the much-larger-volume electronic-toy, gadget, and computer-based-game markets. Meanwhile, increasing opportunities exist for the flow of new engineering innovations from these entertainment d.....
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Allegorithmic ProFX By Ko Maruyama
Allegorithmic is a technology company specializing in the development of software and middleware for the automatic generation of content. Allegorithmic has developed ProFX, the first middleware for the authoring and on-the-fly rendering of procedural textures. ProFX is based on the FX Maps patented concept released by the company in 2003. At Siggraph 2007, I had a chance to sit down with owner Sebastién DeGuy to talk about his software.
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AnimationMentor.com By David Basulto
I have always been a believer that you must build a solid foundation in your craft, be it pottery, technology, or cooking, to be successful. Getting the proper education is key. Luckily for many in this world there are plenty of online learning centers to choose from.
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e-on software?s Matt Riveccie speaks on Vue By David Basulto
Creating great environments with e-on software?s Vue is fast and easy to do. I should know I have been using the software now for a month and the learning curve has been great. If you ever wondered how feature films, commercials, and other mediums project magnificent vistas or fantasy-like mountains, just look to Vue.
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Content Insider #89 By Miles Weston
The human brain can absorb only so much before stuff starts spilling out. Many claim next generation DVD isn't being adopted because of format "issues." Wrong! If good enough is good enough why learn to use something new? Instead, it's a good day for watching baseball.
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Bluetooth headsets have become more and more popular throughout the years and now more and more cell phones have been able to take advantage of this technology. In this review we'll be looking at a brand new Bluetooth headset from iTech, the SolarVoice 908, one of the first solar charging headsets on the market.
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Thank goodness you're a pack rat! You know, have to grab, keep everything that flies by...ok everything except that report or news item or YouTube yuck you saw last week and now desperately need. Can't find it it save your behind. And still you don't have enough storage...there are new worlds to conquer, new worlds to destroy or take home with you. Don't worry Flash will always be there for you Dale!!!!
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On this Veteran's Day 2009, as we honor those who served and gave their lives for America, there are stories about man's best friend being told by those who fought alongside their "War Dogs of the Pacific." Most Americans have no idea that dogs were trained to sniff out the enemy during World War II, 549 to be exact fought with the U.S. Marines on Guam, Saipan, and other battlegrounds of the Pacific Theater.
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Did you hear? Microsoft is releasing a new version of Windows - should you buy it? Windows 7 is here. In this article you will find out if Windows 7 is worth the wait and whether or not you should upgrade. Or is Windows 7 just another Vista?
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