How Artificial Intelligence Is Projected To Influence The Automotive Industry Artificial intelligence and data science are two main technologies that forms the processes of the automotive. Since 2017, Udacity selected a group of 18 talented engineers (out of hundreds of applicants) to form the Self-Racing Cars team Udacity offer the first self-driving Nanodegree program. The program was Built in partnership with Uber, BMW, Mercedes-Benz, and Nvidia. After a huge success, Udacity introduced another Nanodegree program for the beginners. At last, MIT and university introduced their courses in the automotive industry. ...Read More »
Content Insider - Good, Bad By Miles Weston It won't be long and the leading people in the global M&E industry will be gathering in Amsterdam. With the seismic shift that is taking place everyone will be intent on how they can make the right decisions to not just survive but prosper. It's especially true of the exhibitors who want to stay ahead of the pack, stay in the race. They can only do that by leveraging every opportunity possible. Commit, plan, execute, follow-thru... If you don't there may not be a next year. ...Read More »
Collaboration in the games industry - a Blockchain revolution By Dean Anderson We look back fondly to the early excitement of the internet- allowing workers to collaborate not just in different cities, but between different countries. However, beyond the more collaborative world of work, another exciting development began: the birth of dynamic online communities. The internet allows these communities to collaboratively pioneer innovations in areas such as science and technology, the arts and media. It's time for organisations around the world to take this collaborative approach seriously. ...Read More »
Media Content and the Web - Meeting Again for the First Time with VR Casting By Forest Key, Founder and CEO of Pixvana Until recently, VR video creators have only been able to distribute content by developing their own apps for sharing. This is a very time intensive, tedious journey and it has presented a major barrier for the next generation of digital content pioneers, preventing them from bringing their productions into the world and reaching broad audiences. However, in February, Pixvana, a Seattle-based company that's powering the future of XR storytelling, introduced a new technology that eliminates this barrier for the creators of immersive media, and makes the distribution of VR content feasible for the masses. ...Read More »
The Future of AR/VR in the Sports Industry By Neil Mandt, Chief Executive Officer and Founder The gaming industry is usually the first industry that springs to mind when discussing augmented reality (AR) and virtual reality (VR). However, aside from interactive entertainment, both technologies also lend themselves particularly well to fields such as real estate and sports. ...Read More »
With PREVAILPRO PNY Launches the World's First Four 4K Display and VR Capable Thin and Light Mobile Workstations at SIGGRAPH PNY Technologies reset mobile workstation expectations by launching extraordinarily powerful, thin and light PNY PREVAILPROP4000 and P3000 mobile workstations. With their NVIDIA Max-Q design, these innovative systems are designed from the Quadro GPU out, to deliver capabilities, compute performance, unmatched simultaneous four-display screen real estate, and immersive VR (P4000), to drive next generation workflows across industries ranging from AEC and Manufacturing to M&E and Scientific and Technical computing. ...Read More »
90x90 Los Angeles: By Ko Maruyama Despite being unaffiliated with the annual SIGGRAPH conference, 90x90LA's calendar offers up an event date that seems to be aligned perfectly with the end of graphics conference in Los Angeles. The 90x90LA series will host an event that focuses on how writers and designers create new spaces in both interactive and immersive gaming. ...Read More »
ASSIMILATE SCRATCH VR Certified by Facebook Live 360 Ready for Live Streaming ASSIMILATE's SCRATCH VR is now certified as a third-party software for the Facebook Live 360 Ready program. ASSIMILATE's VR partner, Z CAM, is also included in the Live 360 Ready program with its S1 VR camera. Along with a Z CAM S1 VR camera, SCRATCH VR Z provides the only camera/software Facebook-certified Live 360 solution. SCRATCH VR Z offers advanced, real-time features like inserting/composting graphics/text overlays, including animations, and keying for elements like green screen for live streaming. ...Read More »
Z CAM & ASSIMILATE Announce Second VR Integrated Workflow with New Ultimate S1 Pro VR Camera & SCRATCH VR Z Post Tools Bringing ultimate VR camera and post-production tool performance to VR content creators, Z CAM and Assimilate(r) are offering their second VR integrated workflow bundle with the Z CAM S1 Pro VR camera and the Assimilate Scratch VR Z post-production tools. Following on the heals of the award-winning S1 Professional VR Camera that delivers impressive image quality, the new Z CAM S1 Pro offers an even higher level of image quality that includes superior handling of low lights and dynamic range with detailed, well saturated, noise-free video. Combined with Z CAM's WonderStitch optical-flow stitch feature and the end-to-end Scratch(r) VR Z tools, content creators in any market now have a hassle-free, streamlined workflow for creating the ultimate, professional VR experiences at incomparable price/performance value. ...Read More »
Why Mobile Games Make You Their Slave and You Pay for the Privilege Mobile gaming addiction is a very real problem for a large number of people across the world. Most of us understand that moderation is key when it comes to the colorful games that aim to part us from our money, but it's obviously too much for some people to handle. Some might argue that it's impossible to get addicted to video games on your phone, although it's clear that it definitely has an effect on people whose lives soon revolve around apps in an unhealthy way. ...Read More »
Content Insider #525 - Next Up for VR By Miles Weston More powerful graphic processor units and a series of new development tools combined with the creativity of filmmakers have set the stage for a spurt of new immersive films to emerge. As VR camera prices continue to drop (and improve) VR production is getting better as filmmakers experiment as to what works and what doesn't. Directors like Doug Liman have done a lot to put the viewer in the center of and in control of the story. It's surprising what a new generation of hardware and refined software can do in the hands of today's creative talents who are determined to make visual storytelling more compelling. ...Read More »
E3 2017 Wrap Up By Mark Poppin This editor was privileged to attend E3 2017 last Wednesday. E3 is a huge video gaming-related event held every year at the Los Angeles Convention Center that for the first time this year was opened to 15,000 gamers and members of the public. More than 68,000 people attended E3 2017 and millions more watched the events online. More than 2,000 products were showcased by nearly 300 exhibitors of which more than 120 exhibitors were featuring VR (Virtual Reality). ...Read More »
Reallusion Character Creator By David Hague Reallusion has launched Character Creator (CC) 2.0 featuring enhanced visual quality for 3D characters with industry standard PBR shaders, Image Based Lighting options, and a new Substance Material Generator to dynamically design high-quality 3D characters and appearances. It comes with updated visuals for industry standard PBR shaders, allowing users to import PBR textures made with 3D paint tools like; Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality. ...Read More »
New Sharp Strategic Technology Alliance Resource (STAR) member PNY Technologies Joins Forces with Sharp at 2016 NAB Show NY The 2016 NAB Show New York, hosted by the National Association of Broadcasters at the Jacob Javits Center, is the largest media, entertainment and technology convention on the East Coast. The event, held from November 9 - 10, had the most attendees ever with more than 15,000. This year, an alliance between Sharp and new Sharp Strategic Technology Alliance Resource (STAR) program member PNY Technologies Inc. wowed the crowd ...Read More »
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