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Global Digital Game Market 2014-2018(July 24, 2014)
Dublin, July 24, 2014 (GLOBE NEWSWIRE) -- Research and Markets (http://www.researchandmarkets.com/research/s2t4l6/global_digital)
has announced the addition of the "Global Digital Game Market 2014-2018"
report to their offering.
Video games are electronic games that include a video device for human interaction with the user interface of the game. The video device might be a mobile display, PC monitor, or TV. The electronic systems used to play video games are known as platforms. The different types of platforms are TVs, consoles, mobile devices, PCs, and others.
There are various types of games available for different gaming platforms. The video games are available in two major formats; Physical and Digital. The physical format comes in a physical disc, which is used while playing the game. The digital format is the one in which the game is downloaded and requires no physical disc to play.
The analysts forecast the Global Digital Game market to grow at a CAGR of 21.96 percent over the period 2013-2018.
Key Topics Covered:
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
04. Market Research Methodology
06. Market Landscape
07. Market Segmentation by Type
08. Geographical Segmentation
09. Key Leading Countries
10. Buying Criteria
11. Market Growth Drivers
12. Drivers and their Impact
13. Market Challenges
14. Impact of Drivers and Challenges
15. Market Trends
16. Trends and their Impact
17. Vendor Landscape
18. Key Vendor Analysis
19. Other Reports in this Series
- Activision Blizzard Inc.
- Asobo Studio
- Behavior Interactive
- CCP hf
- Cryptic Studios
- Digital Chocolate
- Disney Interactive
- Electronic Arts Inc.
- Gameloft SA
- Giant Interactive Group Inc.
- Glu Games
- GungHo Entertainment
- Konami Corp.
- Microsoft Corp.
- NCSOFT Corp.
- Rovio Entertainment Ltd.
- Sony Computers Entertainment Inc.
- Take-Two Interactive Software Inc.
- Tencent Holdings
- The Lego Group
- Ubisoft Entertainment SA
- Visual Concepts
- Warner Bros. Interactive Entertainment
For more information visit http://www.researchandmarkets.com/research/s2t4l6/global_digital
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Related Keywords:Displays, Digital Media Software, Gaming, Video, USA, Television, Games, Game Technology, Entertainment, Other,