ZBrush 3 for Windows Essential Training: Isolation
Isolating a specific area of a model to easily work on it
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ZBrush 3 for Windows Essential Training: Basic Masking
In this clip, Lynda.com host Eric Keller discusses how to apply a mask to a model. When starting to add detail to a model, there will be times when you want to apply a mask to the model. Eric shows you how to apply masks to a 3D model.
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ZBrush 3 for Windows Essential Training: Z Spheres
Once you have your basic 3 ZSphere arrangement, you are ready to start adding to the armature to create more of a figure like shape, and Eric shows you how to do so in this clip. He also shows how to add another ZSphere, scale it down, add arms via the Draw tool and also add shoulders, and more.
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ZBrush 3 for Windows Essential Training: ZSpheres
In this clip, Lynda.com host Eric Keller covers the ZSpheres, which are used to create armatures for digital sculptures. The basic idea is to create a starting point to create a geometry, and Eric details how to use ZSpheres to create that starting point so you can build and pose your own armatures.
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ZBrush 3 for Windows Essential Training: Symmetry
In this clip, Lynda.com host Eric Keller discusses the Symmetry tool in ZBrush, which enables you to work on both sides of a model at the same time, which is an advantage over working with clay in the real world. It is a huge timesaver and Eric explains how to use it.
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ZBrush 3 for Windows Essential Training: Deformers
In this clip, Lynda.com host Eric Keller discusses another way to get started with your 3D sculptures in ZBrush is to use the deformations sub-palette in the tool palette. You can apply a number of deformers to the 3D tool to come up with your own unique shapes.
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